laundry: one hold per cycle, so the sticky bound is actually a bound
Review of the previous commit caught that its docstring promised more than the code did. Not restarting an *open* window still let a progress that flapped out of and back into Finish re-arm a full fresh window once the first had expired, so the value could be held well past sticky_seconds from the first Finish. The new test passed only because its final read left the sticky condition matching; ending the flap on a non-matching read re-armed and would have failed it. Make the guarantee real instead of weakening the claim: arming marks the hold spent, and only sticky_bypass_fn -- a cycle actually running -- clears it. Expiry on its own no longer re-opens the door, because with no cycle in between a second Finish is the same Finish, and re-arming on it strobes the entity Finish -> Idle -> Finish once per window, re-firing the announcements #345 and #358 are both about. That subsumes the old _sticky_armed edge-trigger flag, which existed to stop a stuck field extending the window; "spent until a new cycle" covers that case and the flap case together, before or after expiry. Also give the flap test real headroom -- it fitted 0.09s of sleeps into a 0.1s window and would have failed spuriously on a loaded runner.
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@@ -65,8 +65,8 @@ class SensorDesc(SamsungEntityDescription):
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# device-side revisions -- not a general-purpose flag.
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hysteresis: bool = False
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# Opt-in, entity-instance-only hold -- see sensor.py's _apply_sticky
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# for the full contract (arm/value/bypass semantics, edge-triggering,
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# why this never touches the coordinator cache).
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# for the full contract (arm/value/bypass semantics, one window per
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# bypass, why this never touches the coordinator cache).
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# sticky_fn arms it; sticky_value_fn picks what to freeze at that
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# moment (defaults to rep_fn's own result); sticky_bypass_fn drops the
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# hold and lets rep_fn's own live result through; sticky_seconds
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@@ -54,7 +54,7 @@ class LocalThingsSensor(LocalThingsEntity, SensorEntity):
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self._hysteresis_value = None
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self._sticky_value = None
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self._sticky_until: float | None = None
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self._sticky_armed = False
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self._sticky_spent = False
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@property
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def native_unit_of_measurement(self):
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@@ -89,39 +89,41 @@ class LocalThingsSensor(LocalThingsEntity, SensorEntity):
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held entity and a free-running one agree on what "live" means; a
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hook that broke that rule caused issue #358.
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Edge-triggered, not level-triggered: the window (re)starts only on
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a fresh False->True transition of `sticky_fn`, is never restarted
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while already open, and is checked for expiry on every call even
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while `sticky_fn` keeps matching -- so neither a field stuck
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matching forever (the quirk `_completion_minutes` works around)
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nor one flapping in and out can hold the value past
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`sticky_seconds` from when it first armed.
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At most one window per `sticky_bypass_fn` cycle: arming marks the
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hold spent, and only the bypass clears that. So a `sticky_fn` that
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keeps matching (firmware leaving the field stuck -- the quirk
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`_completion_minutes` works around) can't extend the window, and
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one flapping in and out can't restart it either, before or after
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expiry. Expiry alone doesn't re-open the door: without something
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the calibre of "a new cycle is actually running" in between, a
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second Finish is the same Finish, and re-arming on it would strobe
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the entity between held and live once per window -- exactly the
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repeated announcements #345 and #358 are about.
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`sticky_bypass_fn` drops the hold and returns `raw`, for when "not
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sticky right now" is ambiguous between "went idle, honor the hold"
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and "genuinely moved on to new data". Being the early-release
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path it should demand positive evidence of the latter; when
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unsure, letting the window run out is the cheaper mistake.
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and "genuinely moved on to new data". It is both the early release
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and the only re-arm, so it should demand positive evidence of that
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move; when unsure, letting the window run out is the cheaper
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mistake.
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"""
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assert desc.sticky_fn is not None # native_value only calls this when set
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rep = self.coordinator.resource(self._bound.href)
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now = time.monotonic()
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holding = self._sticky_until is not None and now < self._sticky_until
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if desc.sticky_fn(rep):
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if not self._sticky_armed and not holding:
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if not self._sticky_spent:
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self._sticky_value = (
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desc.sticky_value_fn(rep) if desc.sticky_value_fn is not None else raw
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)
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self._sticky_until = now + desc.sticky_seconds
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holding = True
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self._sticky_armed = True
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else:
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self._sticky_armed = False
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if desc.sticky_bypass_fn is not None and desc.sticky_bypass_fn(rep):
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self._sticky_until = None
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return raw
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self._sticky_spent = True
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elif desc.sticky_bypass_fn is not None and desc.sticky_bypass_fn(rep):
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self._sticky_until = None
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self._sticky_spent = False
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return raw
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holding = self._sticky_until is not None and now < self._sticky_until
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return self._sticky_value if holding else raw
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def _apply_hysteresis(self, raw):
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+43
-10
@@ -234,31 +234,64 @@ def test_a_paused_new_cycle_is_left_to_the_window_rather_than_released():
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assert sensor.native_value == "Wash"
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def test_a_flapping_finish_cannot_ratchet_the_window_forward():
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"""Edge-triggering stops a *stuck* Finish from extending the hold, but
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a device whose progress flaps out of and back into Finish re-arms --
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an already-open window must not restart on that, or the bound stops
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being a bound."""
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desc = replace(_PROGRESS_DESC, sticky_seconds=0.1)
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def test_a_flapping_finish_cannot_ratchet_an_open_window_forward():
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"""Edge-triggering stops a *stuck* Finish from extending the hold; a
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progress that flaps out of and back into Finish must not restart it
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either, or the bound stops being a bound."""
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desc = replace(_PROGRESS_DESC, sticky_seconds=0.3)
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sensor, coordinator = _sensor(desc)
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_replace(coordinator, state="Ready", progress="Finish")
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assert sensor.native_value == "Finish"
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for _ in range(3):
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time.sleep(0.03)
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time.sleep(0.05)
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_replace(coordinator, state="Ready", progress="None")
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assert sensor.native_value == "Finish"
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_replace(coordinator, state="Ready", progress="Finish")
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assert sensor.native_value == "Finish"
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# 0.09s of flapping so far; past 0.1s from the *first* Finish it ends,
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# rather than 0.1s from the most recent re-arm.
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time.sleep(0.03)
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# 0.15s of flapping so far -- the window still ends 0.3s after the
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# first Finish, not 0.3s after the most recent re-entry.
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time.sleep(0.2)
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_replace(coordinator, state="Ready", progress="Finish")
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assert sensor.native_value == "Idle"
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def test_a_finish_after_the_window_closes_does_not_re_arm_it():
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"""Expiry doesn't re-open the door: with no new cycle in between, a
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second Finish is the same Finish. Re-arming on it would strobe the
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entity Finish -> Idle -> Finish once per window, re-firing exactly the
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announcements #345 is about -- so it takes a bypass (a cycle actually
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running) to make the hold available again.
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Distinct from the flap test above: there the window is still open, and
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the last read before expiry leaves the sticky condition *matching*.
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Here it has already closed, and the flap ends on a non-matching read,
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which is the state a spent-on-arm-only guard would let re-arm."""
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desc = replace(_PROGRESS_DESC, sticky_seconds=0.05)
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sensor, coordinator = _sensor(desc)
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_replace(coordinator, state="Ready", progress="Finish")
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assert sensor.native_value == "Finish"
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time.sleep(0.1)
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assert sensor.native_value == "Idle"
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_replace(coordinator, state="Ready", progress="None")
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assert sensor.native_value == "Idle"
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_replace(coordinator, state="Ready", progress="Finish")
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assert sensor.native_value == "Idle"
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# A real cycle in between is what makes it available again.
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_replace(coordinator, state="Run", progress="Drying")
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assert sensor.native_value == "Drying"
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_replace(coordinator, state="Run", progress="Finish")
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assert sensor.native_value == "Finish"
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_replace(coordinator, state="Ready", progress="None")
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assert sensor.native_value == "Finish"
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def test_hold_expires_after_sticky_seconds():
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# A fresh desc (frozen dataclass -- replace(), not mutation, so the
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# module-level _PROGRESS_DESC other tests share stays untouched) with
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