180e95f74d
- Switch OBS output to RTMP; add FFmpeg AAC->Opus transcoding via MediaMTX runOnReady so WebRTC can carry audio (WebRTC requires Opus, not AAC) - Enable RTSP on localhost so FFmpeg reads game path without publisher conflict; viewers connect to game-opus path (H264+Opus) - Fix WHEP/HLS path prefix stripping in NPM advanced config; move all custom locations (/whep, /hls, /v3) out of NPM GUI and into advanced conf so trailing-slash proxy_pass correctly strips prefixes before hitting MediaMTX - Fix MediaMTX API port 49997->19997 (49997 was in Windows ephemeral range) - Add /status proxy endpoint to OBS HTTP server so frontend can poll stream readiness without hitting /v3/ through NPM where auth_request blocked it - Fix authInternalUsers: split publish (localhost only) from read (any IP) so WHEP viewers are not challenged with Basic Auth by MediaMTX - Remove muted attribute from video element; show unmute/play button on autoplay block so viewers get audio after one click - Fix webrtcAdditionalHosts to include LAN IP 192.168.50.254 - Fix hlsAllowOrigin->hlsAllowOrigins deprecation warning - Move MediaMTX/HTTP server startup to script_load (not streaming started) so MediaMTX is ready before OBS attempts RTMP connection - Log MediaMTX output to bin/mediamtx.log for easier debugging Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
102 lines
3.8 KiB
Markdown
102 lines
3.8 KiB
Markdown
# Nginx Proxy Manager setup
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Configures NPM to:
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1. Serve `https://stream.hetherman.cloud` with TLS + Authentik forward auth,
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reverse-proxying HTTP traffic to the Windows gaming PC.
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2. Forward public UDP 48189 (WebRTC media) to the gaming PC via an NPM
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**Stream** (L4 UDP proxy).
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Replace `<PC-LAN-IP>` with the LAN IP of the Windows gaming PC
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(e.g., `192.168.50.10`).
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## 1. DNS
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Create an A / CNAME record for `stream.hetherman.cloud` pointing to the same
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DDNS hostname / public IP your other NPM-hosted services use.
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## 2. Router port forwarding
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Make sure your router forwards these to NPM (not to the PC directly):
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| Proto | External port | Internal target |
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|-------|--------------|-------------------|
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| TCP | 443 | NPM host, 443 |
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| UDP | 48189 | NPM host, 48189 |
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(TCP 443 is probably already forwarded for your other services; UDP 48189 is
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the new one for this app.)
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## 3. NPM Proxy Host (HTTP)
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In NPM, **Hosts -> Proxy Hosts -> Add Proxy Host**.
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**Details tab:**
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| Field | Value |
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|------------------|------------------------------------|
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| Domain Names | `stream.hetherman.cloud` |
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| Scheme | `http` |
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| Forward Hostname | `<PC-LAN-IP>` |
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| Forward Port | `48080` |
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| Cache Assets | off |
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| Block Common Exploits | on |
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| Websockets Support | **on** (WebRTC signaling works without this, but it costs nothing) |
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**Custom locations tab:** add three entries so WHEP, HLS, and the MediaMTX
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API are reverse-proxied to the right MediaMTX ports (and inherit the same
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forward-auth gating).
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| Location | Scheme | Forward Hostname | Forward Port |
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|----------|--------|------------------|--------------|
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| `/whep` | `http` | `<PC-LAN-IP>` | `48889` |
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| `/hls` | `http` | `<PC-LAN-IP>` | `48888` |
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| `/v3` | `http` | `<PC-LAN-IP>` | `19997` |
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**SSL tab:**
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- SSL Certificate: **Request a new SSL Certificate with Let's Encrypt**
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- Force SSL: **on**
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- HTTP/2 Support: **on**
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- HSTS Enabled: optional
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**Advanced tab:** paste the entire contents of
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[`config/npm-advanced.conf`](../config/npm-advanced.conf). This installs the
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Authentik forward-auth subrequest and the sign-in redirect.
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Save the proxy host. Wait for the Let's Encrypt certificate to be issued.
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## 4. NPM Stream (UDP L4 proxy)
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In NPM, **Hosts -> Streams -> Add Stream**.
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| Field | Value |
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|-------------------|---------------|
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| Incoming Port | `48189` |
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| Forward Host | `<PC-LAN-IP>` |
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| Forward Port | `48189` |
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| TCP | **off** |
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| UDP | **on** |
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Save. NPM (nginx `stream` module) now forwards public UDP 48189 to MediaMTX
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on the gaming PC. This is the path WebRTC media takes after ICE negotiation.
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## 5. Verify
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1. **HTTP + auth:** from an incognito browser on a different network, visit
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`https://stream.hetherman.cloud`. You should be redirected to
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`auth.hetherman.cloud` to log in. Log in as a `stream-viewers` member -
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you should land back at the stream page (video container + "Stream
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offline" overlay, assuming you haven't started OBS yet).
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2. **Certificate:** the padlock icon should show the Let's Encrypt cert you
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requested.
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3. **/whep, /hls, /v3:** once you start streaming in OBS, open DevTools on
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the stream page and confirm requests to `/whep/game/whep`,
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`/hls/game/index.m3u8`, and `/v3/paths/get/game` all return 200 (and not
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401/302).
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4. **UDP stream:** with OBS streaming, tail the NPM container logs - you
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should see entries from the stream module for UDP connections on 48189.
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Alternatively, from the NPM host run
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`tcpdump -n -i any udp port 48189` and confirm packets flow while a
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viewer is connected.
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